Mantic words in conundrums and patience puzzles.
Information of this online page can be interesting to manufacturers and publishers of board games, and also scientific philologists and linguists, or mathematicians and all people who likes to consider intellectual patience puzzles and to solve logic conundrums.
Alphabets in essence are mantic oracle who by means of letters is capable to
predict or foretell words.
Words in contexts of languages are concrete consecutive combinations of letters or alphabetic characters. But if alphabetic characters or otherwise to tell linguistic sign symbols are combined in casual orders then there are uncertain combinations of letters without semantic senses and meanings.
If as a result of casual combinations of alphabetic characters there are words then semantic meanings of such words can be considered as mantic predictions and divinations or prophecies.
If thinking of a person is directed on understanding of any phenomena and events of world around then formations of words as a result of casual combinations of alphabetic symbols can be perceived as answers to questions of human mind. Namely it is possible to speak that letters of alphabet are not only linguistic system for formation of words, but also are mantic complex of predictive signs which are capable to answer human questions, and can be used for predictions and divinations.
For realization of mantic predictions or otherwise to tell predictive operations it is necessary to have conditions according to which casual and inadvertent combination of letters can be probable. For this purpose it is possible to use playing cards with letters or alphabetic tiles which are available in the set of board game on pages of this website. By means of playing cards it is possible to have alphabetic symbols on cells of playing board in casual orders and to consider literal combinations as answers to questions of mind, or otherwise to tell as results of predictions or divinations. Namely combinations of playing cards with letters on the playing board during logic patience puzzles or intellectual linguistic conundrums can be considered as results of predictive mantic operations.
In essence the set of board game playing cards with letters on pages of this website can be used for references with questions to mystical oracle which the alphabet is.
It is necessary to tell that similar dictionary board games, such as "scrabble" or "erudite", it is impossible to use as mystical oracle for predictive mantic operations. Because quantity of playing tiles in board games "scrabble" or "erudite" contradicts number of letters or symbols in alphabets, that is infringement of sacral numerical ratios and numerological principles according to which alphabetic systems are displays of universal mathematical and logic laws of the world validity. And the set of board game on pages of this website has quantity of alphabetic playing cards which are coordinated with principles of numerology.
In particular in the offered game set there are two decks or packs of playing cards. One deck has 32 playing cards which correspond with 32 letters of contemporary Russian alphabet without the firm mark. Playing cards of second deck too correspond with 32 letters of Russian alphabet, but without the soft mark. Total 64 playing cards of two decks correspond with geometry of playing board which has 8 verticals and 8 horizontals because 8x8=64 and 32+32=64, that corresponds to quantity of hexagrams in the Chinese canon of changes i-jing, and also with logic construction and mathematical design of the classical chessboard which is caused by sacral number 64 in view of numerology.
As a result the offered gaming design allows to have letters of alphabet on cells of playing board and to carry out logic puzzles or intellectual linguistic conundrums during which arising words can be considered as mantic predictions and divinations or answers of mystical oracle.
Or for realization of intellectual patience puzzles and also mantic predictions it is possible to apply game sets which contain 33 playing cards and precisely correspond to quantity of letters in the contemporary Russian alphabet. But in this case it is necessary to use the playing board which is enough for number of letters in three decks of alphabetic cards as 33+33+33=99. Such playing board is in the set of mathematical game with numbers that is described on pages of other website numeralgame.64g.ru.
Rules of predictive mantic operations consist that it is necessary to mix playing cards with letters and then to randomize on cells of playing board. Then it is possible to search for words which can be read in any directions along verticals or horizontals or diagonals of playing board.
Words should correspond to linguistic rules of language, namely it is impossible to consider combinations of letters which contradict principles of word-formation. And in essence it is impossible to consider irregular words in which rules of spelling are broken. Or it is possible to consider irregular words and to read any combinations of letters which can be apprehended as intelligent semantic units of language or otherwise to tell sensible structures of human speech. Namely conditions of mantic predictions can be different, but the purpose consists that it is necessary to find among casual arrangements of letters any combinations which possess semantic senses and mean answers of mystical alphabetic oracle to questions of human mind.
Instead of letters of Russian alphabet for realization of divinations and mantic predictions it is possible to use playing cards with images of Latin alphabetic signs which too are presented in the set of dictionary board game on pages of this website. In this case as answers of mystical oracle to questions it is possible to consider words of various foreign languages which are known to a person and have letters of Latin alphabet as graphical basis.
Or it is possible to consider phonetic transcriptions of words of any languages which have hieroglyphic writing as graphical basis and do not possess alphabetic systems. In essence it is possible to suppose mixture of any languages if playing cards are applied to mantic predictions with letters of Latin alphabet.
Besides during mantic predictions it is possible to correlate letters to numbers of calendars, namely it is possible to consider alphabetic symbols as designations of calendar dates which correspond with chronological processes and events in human life. In essence it is possible to compare letters on playing cards with runic signs or symbols. As Scandinavian runes or otherwise to tell characters of ancient runic alphabet were used not only for record of words, but also for designation days and years. And actually runes were calendar system.
Information about ratio of Scandinavian runes with numbers of runic calendar I shall try to publish in the future on pages of this or other my websites. But look information on interrelations of 33 letters of contemporary Russian alphabet with chronological periods of time in the calendar of Maya civilization on pages of this website in section which has the name: letters of gods.
And also look on pages of this website the information about ratio of Latin alphabet with days of week, or about correlations of Russian letters with the lunar calendar cycle.
According to ratios of Russian or Latin letters with various calendars it is possible to carry out intellectual patience puzzles and logic linguistic conundrums as a result of which alphabetic symbols form not only predicted or otherwise to tell foretold words, but also correspond with calendar dates and chronological numbers which symbolize time. Namely it is possible to correlate letters of the predicted words to events in human life and numbers of any ancient or contemporary calendars. And in essence it is possible to consider semantic meanings of the predicted words as indications on events which correspond with numbers of months and days, or years and other chronological periods of human life.
And also it is possible to correlate letters of the predicted words with 64 hexagrams in calendar systems of the Chinese canon of changes i-jing. Because 64 alphabetic cards and cells of playing field in the set of game correspond to number of hexagrams.
Or it is possible to correlate the predicted words to astronomical cycles of planets and signs of zodiac in astrology.
Look information on ratio of Russian alphabetic letters with astrological circle and zodiacal signs on pages of this website in section which is named as names of gods.
Besides during intellectual patience puzzles and also mantic predictions by means of playing cards with letters it is possible to consider the rule which allows to read words without vowel letters. Namely it is possible to apply consonantal method for reading of words, that corresponds to principles of some ancient alphabets, and in particular with linguistic rules of Phoenician writing in which there were only consonants and consequently phonetic soundings of words could be interpreted by means of free substitution of vowel sounds suitable on semantic meanings or mental senses.
Namely if to exclude 11 vowel letters from the contemporary Russian alphabet then 22 consonants can be used as alphabetic signs of Phoenician writing to read words by means of implying vowel sounds between consonant phonemes. And in essence it is possible to read words according to principles of linguistics of ancient civilizations.
Or if to exclude 6 vowel letters from the contemporary Latin alphabet then 20 consonants can be used as alphabetic characters of Phoenician writing.
In total 22 consonants of contemporary Russian alphabet can be compared not only to alphabetic signs on Phoenician writing, but also with 22 letters of Cabbala and major Arcana of Tarot fortunetelling cards. As a result it is possible to perceive letters not only as graphical symbols of sounds of human speech and phonetic components of words, but also as sacral signs of mystical oracle who personifies phenomenal essence of universal global consciousness from the view point of occult doctrine and theology of Cabbala, or Cosmic Logos in the context of ancient Greek philosophy.
In the end of this page I bring to your attention game rules of two patience puzzles which are based on the consonantal method of reading of alphabetic characters in words according to principles of linguistics of ancient civilizations.
First linguistic puzzle with alphabetic characters.
Use two decks of playing cards with letters for realization of patience puzzle.
Preliminary delete from each deck 6 cards with vowel letters A, E, I, O, U, Y, and playing cards of other consonant alphabetic characters should be mixed or shuffled in piles behind of playing board.
Then open 8 playing cards from piles and have on cells of any one horizontal of playing board.
The problem or task of puzzle consists that it is necessary to insert implying vowel sounds between consonants to form one or several words.
Letters in words can be read from left to right or from right to left.
|For example, the sequence of letters FRTLLNGS allows to
form the word FORETELLING which is readable from left to right, that is
shown in figure 1.
And also words FIRE and FERTILE can be formed. Or words SIGN and SIGNAL can be formed if to read letters from right to left.
If one or several words are found, it is possible to remove from playing board all letters which are involved in word formations.
Then open from piles following playing cards and have on free cells of the used horizontal.
And so on this linguistic puzzle proceeds until all playing cards will be laid out on free cells and removed from playing board in structures of word formations.
The result of puzzle is satisfactory if on the playing board there are no playing cards.
It is possible to write word formations and try to find intelligent statements, namely it is possible to search for mantic predictions or answers of mystical oracle in words which grows out solution of this logic patience puzzle.
Second linguistic puzzle with alphabetic characters.
Use two decks of playing cards.
Preliminary delete six playing cards with vowel letters from each deck. Shuffle 40 available playing cards of two decks and randomize on the playing board on cells which are shown by daggers in figure 2.
|The problem of a patience consists that is necessary to
form maximum quantity of words by means of consonants available on
playing board with the aid of free substitution of implying vowel sounds.
Words can be read not only from left to right or from right to left along horizontals, but also along verticals or diagonals in any directions.
Letters of words are necessary for removing from playing board, and available playing cards can be moving on free cells. But after each moving it is necessary to delete from game all letters which are involved in word formations.
The puzzle is solved if all playing cards are removed from playing board.
There can be many other logic patience puzzles and linguistic conundrums in
which playing rules are based on consonantal reading of words as in Phoenician
writing, or in which game instructions allow to consider letters of alphabets on
cells of boards as symbols of calendars.
Various types of linguistic puzzles and conundrums can be interesting to understanding of complex phonological laws of human speech and multivariate phonetic structures of different languages of mankind from view points of esoteric knowledge and occult concepts according to which characters of alphabets are mystical mantic oracle.
Following page results information about numerology and numerical values of phonemes and sounds of human speech.
Also on nine pages in this section of website there is information about mystical sacral azbuka and numerical values of English phonemes, philosophical meanings and categories of alphabetic characters, acoustic parameters of letters and numerology of classical Greek alphabet, phonetic soundings of human speech and numerological ratio of names with numbers, cabbalistic gematria and geometry of words.